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  • A young woman war games paintball combatant at Sad Sack's Paintball Park, near Los Angeles, California, USA. Her T-shirt reads: "Join the Marines. Travel to exotic distant lands. Meet exciting, unusual people. And kill them." MODEL RELEASED.
    USA_MILT_17_xs.jpg
  • A camouflaged family of paintball combatants at Sat Cong Village war games/paintball combat park near Los Angeles, California, USA. The father of the three girls holds his gun to his oldest daughter's head.
    USA_MILT_14_xs.jpg
  • Sat Cong Village war games paintball combat park near Los Angeles, California, USA.
    USA_MILT_09_xs.jpg
  • Sat Cong Village war games paintball combat park near Los Angeles, California, USA. A player who was shot surrenders.
    USA_MILT_11_xs.jpg
  • War game combatant at Sat Cong village paintball combat park near Los Angeles, California, USA. He surrenders after being shot in the face with a blue paintball. MODEL RELEASED.
    USA_MILT_13_xs.jpg
  • Combatant playing war peers out a window with his paintball gun ready to fire at the Sat Cong Village paintball combat park near Los Angeles, California, USA. MODEL RELEASED.
    USA_MILT_12_xs.jpg
  • Combatants playing war at "Quest" paintball combat park, Malibu, California, USA.
    USA_MILT_10_xs.jpg
  • War games paintball combatant at Sad Sack's Paintball Park, near Los Angeles, California, USA. MODEL RELEASED.
    USA_MILT_16_xs.jpg
  • Paint splattered pig (used for target practice) at the "Quest" Paint Gun Combat Park.  Malibu, California, USA.
    USA_MILT_15_xs.jpg
  • On the desert shooting range during a live fire weapons firing demonstration of Kokalis machine guns at Soldier of Fortune Convention, Las Vegas, Nevada, USA.
    USA_MILT_07_xs.jpg
  • On the desert shooting range, a young woman competes in the 3-gun match.  Soldier of Fortune Convention, Las Vegas.
    USA_MILT_04_xs.jpg
  • Tom Beck with scar from shooting accident (self inflicted gun shot wound). Attending the Soldier of Fortune Convention, Las Vegas, Nevada, USA. MODEL RELEASED..
    USA_MILT_03_xs.jpg
  • Tom Beck aims a machine gun from his jeep. Attending the Soldier of Fortune Convention, Las Vegas. MODEL RELEASED.
    USA_MILT_02_xs.jpg
  • On the desert shooting range before a live fire weapons demonstration at the Soldier of Fortune Convention, Las Vegas, Nevada, USA. Iranian Ayatollah Khomeini figure was later shot and burned.
    USA_MILT_05_xs.jpg
  • After the second of three mock battles of the day in the fabricated Iraqi village of Medina Wasl, built by set coordinators from Paramount Pictures at the National Training Center at Fort Irwin, California, Iraqis and Americans playing soldiers, victims, and insurgents relax together in the shade until the next 20 minutes of choreographed crisis. (From the book What I Eat: Around the World in 80 Diets.)
    USA_080915_033_xw.jpg
  • After the second of three mock battles of the day in the fabricated Iraqi village of Medina Wasl, built by set coordinators from Paramount Pictures in the Mojave Desert, California, Iraqis and Americans playing soldiers, victims, and insurgents relax together in the shade until the next 20 minutes of choreographed crisis. (From the book What I Eat: Around the World in 80 Diets.)
    USA_080915_269_xxw.jpg
  • A medic responds to mayhem after a simulated explosion seemingly destroys an Army Humvee inside the fabricated Iraqi village of Medina Wasl, built by set coordinators from Paramount Pictures at Fort Irwin, California, in the Mojave Desert, California. (From the book What I Eat: Around the World in 80 Diets.) Hundreds of military and civilian actors and scores of directors participate in elaborate training exercises for soldiers deploying to Iraq.
    USA_080915_168_xxw.jpg
  • Medina Jabal Iraqi town at the National Training Center at Fort Irwin, California, used for training soldiers about to deploy to Iraq.
    USA_080916_199_xw.jpg
  • After the second of three mock battles of the day in the fabricated Iraqi village of Medina Wasl, built by set coordinators from Paramount Pictures at the National Training Center at Fort Irwin, California, Iraqis and Americans playing soldiers, victims, and insurgents relax together in the shade until the next 20 minutes of choreographed crisis. (From the book What I Eat: Around the World in 80 Diets.)
    USA_080915_076_xw.jpg
  • A medic responds to mayhem after a simulated explosion seemingly destroys an Army Humvee inside the fabricated Iraqi village of Medina Wasl, built by set coordinators from Paramount Pictures  at Fort Irwin, California, in the Mojave Desert, California. (From the book What I Eat: Around the World in 80 Diets.) Hundreds of military and civilian actors and scores of directors participate in elaborate training exercises for soldiers deploying to Iraq. Some actors are actually amputees, adding to the realism of the scene, which is embellished with fake blood and dismembered limbs.
    USA_080915_305_xxw.jpg
  • The Natural Resources Defense Council (NRDC]: Seismic Monitor Nuclear test project in The Republic of Kazakhstan. In 1986 the USSR Academy of Sciences allowed the NRDC to install seismic monitoring instruments within a few hundred kilometers of their nuclear test site to verify that the USSR was not testing nuclear weapons underground during the nuclear test ban. By allowing this monitoring on their soil and by monitoring near the Nevada test site in the USA, mutual trust was built that facilitated the end of the Cold War. Karkarlinsk Field lab. Workers pass the time playing a game of chess (American, Jon Berger vs. Soviet, Stolyrov]. MODEL RELEASED (1987]
    KAZ_SCI_NUKE_12_xs.jpg
  • The Natural Resources Defense Council (NRDC]: Seismic Monitor Nuclear test project in The Republic of Kazakhstan. In 1986 the USSR Academy of Sciences allowed the NRDC to install seismic monitoring instruments within a few hundred kilometers of their nuclear test site to verify that the USSR was not testing nuclear weapons underground during the nuclear test ban. By allowing this monitoring on their soil and by monitoring near the Nevada test site in the USA, mutual trust was built that facilitated the end of the Cold War. Karkarlinsk Field lab. Jon Berger and Stolrov pass the time playing a game of chess (American vs. Soviet]. MODEL RELEASED (1987]
    KAZ_SCI_NUKE_11_xs.jpg
  • In the East Bay suburb of Walnut Creek, near San Francisco, Will Wright and family collectively in their garage preparing their creation for "Robot Wars"(daughter Cassidy 11, nephew Patrick 14, and Will). Later that week, in a battle pit ringed by six-foot sheets of bulletproof glass and a sellout crowd, radio-controlled gladiators battle their robots to the mechanical death. Will Wright developed the Sims software games.
    Usa_rs_713_xs.jpg
  • After the battle at San Francisco's Robot Wars, robot owners quickly repair what they can in the adjacent pit area . Full of machines being groomed for combat and surgically rescued after it, the pit is a sort of electronic fighter's dressing room and hospital emergency room. Video monitors above the pit give contestants a view of the action. At Robot Wars, a two-day festival of mechanical destruction at San Francisco's Fort Mason Center. California. From the book Robo sapiens: Evolution of a New Species, page 204 top.
    USA_rs_398_qxxs.jpg
  • Painted pink to give competitors a false sense of its harmlessness, Mouser Catbot 2000 has two deadly sawblades in its nose and tail and a hidden flipper on its back for overturning enemy robots. Built by Californians Fon Davis and April Mousley (left to right), the machine deftly trounced Vlad the Impaler, a larger machine with a hydraulic spike that shot from its snout  at Robot Wars, a two-day festival of mechanical destruction at San Francisco's Fort Mason Center. California. From the book Robo sapiens: Evolution of a New Species, page 205.
    USA_rs_397_qxxs.jpg
  • The most sophisticated machines don't necessarily triumph in the violent gladiatorial battles at San Francisco's Robot Wars, as shown when Tazbot (with turret), a simple, remote-controlled vehicle, forces a much more sophisticated, autonomously moving opponent to self-destruct. San Francisco, CA. From the book Robo sapiens: Evolution of a New Species, page 204 bottom.
    USA_rs_138_qxxs.jpg
  • Ringed by six-foot sheets of bulletproof glass and a sellout crowd, radio-controlled gladiators battle to the mechanical death. At Robot Wars, a two-day-long competition in San Francisco, the crowd roars to the near-constant shriek of metal, the crash of flying parts, and the thunderous beat of techno music. After a series of one-on-one matches, losers and winners alike duke it out in a final death-match called a Melee. California, USA
    Usa_rs_43_xs.jpg
  • Ringed by six-foot sheets of bullet-proof glass and a sellout crowd, radio-controlled gladiators battle to the mechanical death. At Robot Wars, a two-day-long competition in San Francisco, CA the crowd roars to the near-constant shriek of metal, the crash of flying parts, and the thunderous beat of techno music. After a series of one-on-one matches, losers and winners alike duke it out in a final death-match called a Melee. In this Melee, the 13-foot Snake curls to use its drill-bit tail on its hapless victim, a tracked vehicle; meanwhile, the simple yet primitively powerful Frenzy hammers the rolling, wedge-shaped Tazbot. From the book Robo sapiens: Evolution of a New Species, page 202-203.
    USA_rs_395_qxxs.jpg
  • Fearsome sawblades spinning, Pretty Hate Machine menaces the competition at Robot Wars, a two-day festival of mechanical destruction at San Francisco's Fort Mason Center. Organized by Marc Thorpe, a former Industrial Light and Magic model builder, the cybernetic slugfest spawned a six-week BBC-TV series and many similar events. Pretty Hate Machine is a middleweight-class machine; two wheelchair motors power a Rube Goldberg assembly of rods, rubber belts and saw blades. A real crowd-pleaser, Pretty Hate Machine was one of the few walking robots in a competition dominated by wheeled or tracked machines. California. From the book Robo sapiens: Evolution of a New Species, page 200-201.
    USA_rs_396_qxxs.jpg
  • War games paintball combatant at Sad Sack's Paintball Park, near Los Angeles, California, USA. MODEL RELEASED.
    USA_MILT_18_xs.jpg
  • Video Suite animators working at Pacific Data Images (PDI) in Sunnyvale, California.  1992. The company does computer animation and digital film effects: morphing. In 1996 PDI began collaborating with DreamWorks SKG, which then acquired PDI in 2004. .Creating believable 3D animated characters (War Games) and seamless transformations known as morphing ("Black and White" and "She's Mad"), PDI has been at the forefront of computer imagery. The studio pushed the boundaries of morphing in Michael Jackson's video "Black or White" with a sequence of twelve dynamic transformations of moving characters. In the innovative David Byrne video "She's Mad," PDI pioneered the technology called performance animation, capturing the motion of David Byrne and infusing an animated character with his distinctive motion. .
    USA_SCI_COMP_11_xs.jpg
  • K. Schneider, Technical Director, in her office of Pacific Data Images (PDI) in Sunnyvale, California.  1992. The company does computer animation and digital film effects: morphing. In 1996 PDI began collaborating with DreamWorks SKG, which then acquired PDI in 2004. .Creating believable 3D animated characters (War Games) and seamless transformations known as morphing ("Black and White" and "She's Mad"), PDI has been at the forefront of computer imagery. The studio pushed the boundaries of morphing in Michael Jackson's video "Black or White" with a sequence of twelve dynamic transformations of moving characters. In the innovative David Byrne video "She's Mad," PDI pioneered the technology called performance animation, capturing the motion of David Byrne and infusing an animated character with his distinctive motion. .
    USA_SCI_COMP_10_xs.jpg
  • G. McQueen, senior animator, in his office of Pacific Data Images (PDI) in Sunnyvale, California.  1992. The company does computer animation and digital film effects: morphing. In 1996 PDI began collaborating with DreamWorks SKG, which then acquired PDI in 2004. .Creating believable 3D animated characters (War Games) and seamless transformations known as morphing ("Black and White" and "She's Mad"), PDI has been at the forefront of computer imagery. The studio pushed the boundaries of morphing in Michael Jackson's video "Black or White" with a sequence of twelve dynamic transformations of moving characters. In the innovative David Byrne video "She's Mad," PDI pioneered the technology called performance animation, capturing the motion of David Byrne and infusing an animated character with his distinctive motion. .
    USA_SCI_COMP_09_xs.jpg
  • Pacific Data Images (PDI) morning conference. The company does computer animation and digital film effects: morphing.  1992 at the office in Sunnyvale, California. In 1996 PDI began collaborating with DreamWorks SKG, which then acquired PDI in 2004. .Creating believable 3D animated characters (War Games) and seamless transformations known as morphing ("Black and White" and "She's Mad"), PDI has been at the forefront of computer imagery. The studio pushed the boundaries of morphing in Michael Jackson's video "Black or White" with a sequence of twelve dynamic transformations of moving characters. In the innovative David Byrne video "She's Mad," PDI pioneered the technology called performance animation, capturing the motion of David Byrne and infusing an animated character with his distinctive motion.
    USA_SCI_COMP_08_xs.jpg
  • Carl Rosendahl, founder of Pacific Data Images (PDI). His company does computer animation and digital film effects: morphing. 1992 at the office in Sunnyvale, California. In 1996 PDI began collaborating with DreamWorks SKG, which then acquired PDI in 2004. Creating believable 3D animated characters (War Games) and seamless transformations known as morphing ("Black and White" and "She's Mad"), PDI has been at the forefront of computer imagery. The studio pushed the boundaries of morphing in Michael Jackson's video "Black or White" with a sequence of twelve dynamic transformations of moving characters. In the innovative David Byrne video "She's Mad," PDI pioneered the technology called performance animation, capturing the motion of David Byrne and infusing an animated character with his distinctive motion.
    USA_SCI_COMP_06_xs.jpg

Peter Menzel Photography

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